Kyle Smyrk

Results 5 comments of Kyle Smyrk

Interesting, that's been the approach but no luck. I'm no expert on this, but doing a bit of my own research, I can see that the DFF file structure uses...

Interestingly, looking into what kdff outputs, the collisions use `0x253F2FF` instead. After amending the `Collision Model` block type to use that ID, and importing a `collision object` into the game,...

Seeing as kdff was released by Kalcor around the same time as custom model support (I think?), it suggests that the new type is something that SAMP uses internally. The...

Unfortunately, standard JavaScript does not natively support require(). Your use case would work in something like Node.js, where require() can be used to import modules.

You're absolutely right - wasn't aware that existed. `Operation is not valid due to the current state of the object` is expected to me, the engine resets itself each script...