Kai Yao
Kai Yao
I cannot repro on Ubuntu 17.10 with driver version 384.130 following those steps. We may be able to try it on 18.04
All bound constant buffers should be automatically uploaded before rendering, are you sure it isn't working?
glm has a set of float packing functions that might have what you need
This is not a bug, DirectX requires input layout elements to have unique semantic names per layout.
Falcor 3.1 has updated Slang `0.11.4`. The error I'm seeing now in Vulkan is: `imageAtomicAdd: no matching overloaded function found` `assign: cannot convert from 'const float' to 'temp highp uint'`