Đặng Đoàn Đức Trung
Đặng Đoàn Đức Trung
It is actually in the newest code I think. Mouse is already on custom mode, I just need some polish before publishing.
Oh that's a bug. Thanks for pointing that out. Sorry for the late reply I was too busy :(
Personally I don't know how to use MacOS, or have any previous experience with it, so it's best if someone knows how to port it :( I believe you can...
Sure, let me see what I can do about it, because the image resolution is pretty fixed so I need to find some way to resize the window without breaking...
You don't change that in the source code, you change it in the `config.json` file that is in the same folder as your executable. Remember to download the latest release...
Ok I rolled out a new release to fix this, sorry for the inconvenience
Ok this looks like a big issue, apparently SFML doesn't have decimal point implemented. I will see what I can do.
I'm confident that it is not supported, as seen from [here](https://github.com/SFML/SFML/issues/1596). What I can do is to support it myself by making changes to the library, compile it offline, then...
@CSaratakij Maybe, maybe not. I really want to simplify the source by using SFML's existing API, so that might not be ideal.
Hi, the releases are found [here](https://github.com/kuroni/bongocat-osu/releases). However, you have to modify the skin by replacing images inside the `img/osu` folder if you need to match his.