Mikko Ankkala

Results 18 comments of Mikko Ankkala

@mittorn it seems like you are the author of these build instructions, so could you perhaps provide some insight into how you managed to build it? What does your ~/.emscripten...

Thanks for your response. I'm still getting a build error. I did my best to follow your instructions, and I describe what I did with some detail. 1. Start from...

Using your DIRS line did not work either. I changed obj/gl-wes-v2 to obj/gl-wes-v2/src to get further. Then I had to install SDL dependencies (that should probably be mentioned in the...

There seems to be a build regression. I tried building from 95f3d328226dedaccea9afbb281fd59188d2b8bb and that one worked.

Maybe add the emscripten build to automated Travis builds so that regressions get caught?

It seems like you did something to SDL2, and now my build is not working anymore: ``` common/system.h:38:10: fatal error: 'SDL_messagebox.h' file not found #include ``` I have installed all...

I actually got past the issue by re-adding -I/usr/include/SDL2 to INCLUDES in Makefile.emscripten Now trying to build game libraries: Clone microndk: `cd ~/development/xash && git clone https://github.com/FWGS/microndk` I'm running the...

I just managed to work around the font issue. I only had to place `#define __linux__` somewhere in the code, and it worked. So it's some kind of a bug...

Thanks for pointing me to hlsdk-xash3d. I managed to build client.js and server.js and everything is working (almost) fine(ish) now. By looking at the implementation of StbFont.cpp you can see...

Alright, to keep what I'm doing as reproducible as possible, time to write another walkthrough. For completeness, here's every single step and command that it took to get to where...