Kevin STZL
Kevin STZL
Hello, when we instanciate a body we can pass it "move : true/false" but its impossible to do it "dynamically" like changing if a body is static or not later
Added a basic particle system.
Hello, lua run file doesnt seem to work :    It say nil :/
- Correction de certains warning - Suppression des `includes ` inutiles - Bricolage dans _LovyanGFX_ pour arrêter les warnings sur le `alloca` Bref, plus de warnings lors de la compilation...
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