Daniel G

Results 42 comments of Daniel G

@SbstnDC i dont think there is much that i can do abut this, the GoZ format has no edge information so i doubt that its possible to send crease information....

Yes it would be indeed and i will have a look if it could be somehow possible. However the limitation here will be the GoZ format and what zbrush does...

not sure if you are looking for a installation package for windows because this can be found here: http://www.lfd.uci.edu/~gohlke/pythonlibs/#meshpy if not then just ignore this message On Sat, Jul 11,...

Thanks for reporting this issue, i have never seen this before:O It would be helpful if you might be able to upload parts of the model so i can reproduce...

thanks for sharing the scene, i was able to reproduce the issue. It turns out it is caused by a option that i added to remove floating elements but for...

@canderled I changed the way meshes are flipped in the version linked (3.5.99), it would be great if you could give this a try and let me know if it...

so as long as you transfer with GoB the UV map is ok but when you export a obj from zbrush to blender you get the flipped uv's? does not...

can you upload a .obj or better a .ztl where i can reproduce the issue? so i can export it from zbrush with .obj, import in blender and send it...

Hi @LordOfDragons , linux is currently not supported and since i am not using that system i would need to know some more details to support it. Is there a...

Ok, so i assume the VDM brushes come as ztl files?