Alexander Kriegisch

Results 201 comments of Alexander Kriegisch

As MSHADE-366 was originally created and is still bugging me and because lately @rmannibucau collaborated with me in another PR, I want to restart this one here in order to...

Yes, `continue` might not look so nice to some people, but is is clearly readable. Code refactoring is always a trade-off. I was taught to avoid nesting control structures as...

@JanMosigItemis, maybe you want to reconsider your opinion and simplify the PR the way I suggested. I guess, the smaller the change, the less nested the control structures, the fewer...

> Code refactoring is always a trade-off. I was taught to avoid nesting control structures as much as reasonably possible. Actually, this could all be factored out into smaller methods,...

If somebody finally decides to merge #104, yes. It is still pending, I am not sure why.

Why are you reacting here instead of in the new PR? I was waiting for feedback there, you did not react to my latest comment from 9 days ago. To...

> @kriegaex I did 9 days ago: [#104 (review)](https://github.com/apache/maven-shade-plugin/pull/104#pullrequestreview-698569810) No, I said **my latest comment** in which I reacted to yours, explaining why I did what. > I'm clearly not...

My fix is not dirty! It cleans up a dirty situation. It just does not add a new feature that you suddenly want to define into MSHADE-366. But I am...

It is not rocket science to understand that it is perfectly normal for directories to be on the classpath. The world is not all JARs. The problem is not that...

The merge conflicts during the rebase were pretty ugly, because both in MSHADE-391 as well as here there was refactoring in the default shader. I hope I did not mess...