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Spinning Vulkan Cube

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Since Archlinux has the `vulkan/vulkan.h` header in a separate package named `vulkan-headers`, the vulkan dependency may be found even without the correct header being present.

This switches kms support from using Intel Vulkan extensions (which are not even a part of Mesa anymore) to `VK_EXT_image_drm_format_modifier` and `VK_EXT_external_memory_dma_buf`. I'm opening this as a draft for now...

init_kms fails without explanation if vkcube is build without the presence of vulkan_intel.h, leading to confusing error message "failed to initialize kms". Temporary remedy for #46

More of a toy issue than a serious one. Having a raytraced Vulkan cube would be nice to have, especially to see if raytracing Vulkan extensions are working without loading...

Error handling for `vkAcquireNextImageKHR()` in the Wayland-codepath was a bit willy-nilly. This fixes some of the more common errors. In particular, failing to handle the `VK_NOT_READY` / `VK_TIMEOUT` errors makes...

This workflow does the following: * On push on main a prerelease is created and continuously updated with the latest files. * If a tag `v1.1.1` is pushed a normal...

When running ``vkcube --gpu_number 0`` I get ``Selected GPU 0: Intel(R) UHD Graphics (CML GT2), type: IntegratedGpu`` and it runs, when running ``vkcube --gpu_number 1`` I get ``` Selected GPU...

Feature support was being checked but never enabled causing Intel Vulkan driver to fail in assertion: vkcube: ../src/intel/vulkan/genX_gfx_state.c:1734: cmd_buffer_gfx_state_emission: Assertion `_cmd_state->len == __anv_cmd_length(GFX125_3DSTATE_PS)' failed.

I've been manually installing it into ~/.local/bin with `cp`.