Kevin Funk

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That does /not/ break the build, does it? It'll just disable the objectvisualizer plugin build, right?

Just checking: You're using GammaRay 2.4 branch here, too?

For the record: `ninja` works fine with GammaRay, we've been using it for ages with it.

> And something wrong with the cmake files because during building the solution, some files already pop up in "C:\Program Files\GammaRay" (I've built it for Qt 5.9 64-bit). That's actually...

Care to create a patch for this? See: https://github.com/KDAB/GammaRay/wiki/Get-Involved

Honestly I do not know. Breeze uses SVGs where possible. Maybe Nuno knows?

That's right. So far it was always assumed KDSME is going to be embedded into a full-fledged Qt Widgets desktop application. I'm not sure I have time to work on...

Just had a deeper look at all this: It definitely won't be possible to get rid off the QtWidgets dependency altogether. Too many things from there are being pulled in...

@ivan-cukic Could you have a look maybe? You have the best overview of KDChart internals right now.

As of b126a584b5de211dfef20462cb84d809e24b943e (part of the upcoming release 3.0.0) the VTK-based objectvisualizer plugin has been removed => VTK is no longer used.