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Timer no longer runs out on its own when the server is restarted.

Open kreibaum opened this issue 4 years ago • 0 comments

While the timer state does properly survive a server restart, the timer will no longer run out on its own. Instead it will move into the negative numbers. Once a player tries to do a move, it will then run out instead.

I would expect the server to notice that the timer ran out already when the game is restored into RAM from the database.

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kreibaum avatar Jan 12 '21 19:01 kreibaum