Kevin Reid
Kevin Reid
Block tick actions now have some limited conflict resolution, but the algorithm is not complete, and behaviors have no such care yet. I think there will need to be a...
The split is done in 06fc0b36558e071bacd38e5a1069b710dc2b8c97 — I have no explanation for why it worked this time and not before, but also no reason to believe that this state is...
Commit cf775e738547aff022fb4354f74d52dc0cb93433 implements the easier half of the mouselook problem: mouselook is now automatically turned off whenever the UI is displaying a page that wants interaction, such as the paused...
I took a stab at doing it naïvely, and this seems to work: ```diff diff --git a/all-is-cubes-mesh/src/block_mesh/compute.rs b/all-is-cubes-mesh/src/block_mesh/compute.rs index 5d2bcff3..b0f2683d 100644 --- a/all-is-cubes-mesh/src/block_mesh/compute.rs +++ b/all-is-cubes-mesh/src/block_mesh/compute.rs @@ -57,7 +57,11 @@ pub(super)...
A thought: perhaps extensibility of what kinds of settings can be passed around should work via [`Provider`](https://doc.rust-lang.org/std/any/trait.Provider.html)? — oh, never mind, still unstable.
Another fallback option for the overall lighting impression is to replace smooth lighting with intentionally pixelated lighting, so that the between-block variation is not as relatively prominent an artifact.
Update: I have decided, and partially implemented, that `Universe`s shall have explicitly selected simulation rates. Rendering therefore must mediate between that and the display refresh rate.
Another possibility would be to create `Handle`s that do not hold values (like we already do for deserialization) so that it is possible to make the connections in only one...
Status update: * Webpack is no longer used at all. * The server can be built without the `-wasm` dependency. However, `xtask` still builds `-wasm` for all whole-project operations. I...
I took a stab at visualizing the conversion of the view angle to sort direction, and it definitely seems suspicious. However, that might just be because of its intrinsic coarseness....