Kasper Peeters
Kasper Peeters
This is in place since Dom's changes in 487526fd1b463774b8, and in use with `meld`, but should support both textual and LaTeX channels, and be used by other long-running algorithms as...
@AndrewBelt, have you come up with a generic solution to handle SVG's with holes?
The fixed-depth iterators lack proper STL behaviour in the sense that there is no end-iterator. But you can still iterate over elements at a fixed depth by getting the begin-iterator...
@pixelflinger As usual this is part of a larger project but I will try to reproduce on a filament sample. In the meantime, I did notice that it is not...
Ok, I have managed to reproduce it with the `sample-textured-object` sample on Android, with the attached diff. I use a scissor setScissor(400,400,800,800) Dynamic resolution starts "on", and is then turned...
I understand, no problem. I may have a look myself. Is the current dynamic resolution available in the shaders at all?
What would be the preferred way to get the `scale` info into the backend? I guess it should end up in the `PipelineState` object that gets passed into the `driver.draw`...
Ok, fair point. I was hoping to be able to use scissors to do things like showing two views on top of each other, with an A/B slider in the...
That commit https://github.com/google/filament/pull/5896 is based on `HEAD`, which for me suffers from https://github.com/google/filament/issues/5891, even with #5896 applied. Applying the diff to https://github.com/google/filament/commit/9000c255d09a6b9c5d48fa5265af05bc5979fb83 (where the problem described in the current issue...
matc -p mobile -o out.inc in.mat with `matc` from a linux build of 1.8.0. Included as header into my C++ source (I'm driving filament directly from C++ code compiled by...