Viktor Kovacs
Viktor Kovacs
Here is an example on how to do this: https://rawgit.com/kovacsv/JSModeler/development/sandbox/camerapos.html
Hi! Definitely I have to create some documentation :) Until this I recommend you to see examples in the sandbox folder: https://github.com/kovacsv/JSModeler/blob/development/sandbox/importeralltypes.html https://github.com/kovacsv/JSModeler/blob/development/sandbox/importerdragdrop.html https://github.com/kovacsv/JSModeler/blob/development/sandbox/importerurl.html Viktor
Unfortunately this convertion is not implemented at the moment, but JSONData is a triangulated representation of the model, so it is easy to convert it to an obj file. You...
I think you are looking for the `JSM.ConvertJSONDataToThreeMeshes` function. You can find a working example here: https://github.com/kovacsv/JSModeler/blob/master/sandbox/jsonimportthree.html
You can modify the material of the generated three.js mesh like in this example: https://github.com/kovacsv/JSModeler/blob/development/sandbox/changematerial.html
This is outside of the scope of Online 3D Viewer at the moment.
Duplicate, I close this one.
You can specify textures one by one in the url regardless of their location. Textures are identified by name, so they can be at any folder at any server. For...
The resulting JSON is exactly the same what assimp writes as JSON output. Basically it's the JSON representation of the internal model format. This doc can be a good starting...
Yes, @GitHubDragonFly is right, your web server must serve wasm files with `application/wasm` mime type.