Viktor Kovacs
Viktor Kovacs
No, unfortunately at the moment it can export only the geometry without material information.
Hi Daubster! Sorry for the late answer. It sound a good idea. I can imagine this in JSModeler like this: - Every Body has its own connector list. Primitive generators...
Hi! It depends. What would you like to use instead of mouse wheel?
Hello! Please send the files in a separate e-mail as a zip file.
It seems that the problem is with the obj file, not the viewer. I tried other obj viewers, and the result is the same. obj file contains texture coordinates for...
Yes, texture coordinates are define the orientation and the position of the texture. It seems that sketchup exports wrong UV coordinates. In the obj file every vertex of every polygon...
Unfortunately there is no built-in support for animations in JSModeler, but of course you can set the transformation for the generated three.js objects in your render loop. See this fiddle...
Thank you for the report. If the proposed solution fixes the issue, please open a pull request with that!
Hello, What viewer do you use? `JSM.Viewer` or `JSM.ThreeViewer`? Viktor
Hello! Basically JSModeler has two viewers. An internal one, and a three.js based. Both viewers can detect objects under the mouse, and the possibility to add or remove objects. Custom...