Vincent

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What errors do you get?

Please run `/aac debug ` in the console, reproduce the issue, and paste the generated log here.

![image](https://user-images.githubusercontent.com/9408210/108876218-e71ff280-75f5-11eb-9599-50fc63df8636.png) can't reproduce

Nothing to do with signs. You're moving around 1.16 blocks that are mapped to different shapes on 1.8.x clients by Via*

Try using this overload of sendServerPacket to send teleport packets via protocollib without touching AAC's teleport handler https://ci.dmulloy2.net/job/ProtocolLib/javadoc/com/comphenix/protocol/ProtocolManager.html#sendServerPacket(org.bukkit.entity.Player,com.comphenix.protocol.events.PacketContainer,boolean) (with an exemption added)

The killaura checks do not mitigate, so they won't do anything but alert if punishments are removed. Only hitbox mitigates - try reducing threshold e.g. to 0.0

I don't think ChunkPacketProcessor has been updated since 1.7

Unrelated to velocity handling - still happens in god mode