王靖宁
王靖宁
/** * Save current player weapons */ function save() { const document = Rebar.document.character.useCharacter(player); if (!document.get()) { return; } const ammo: { [key: string]: number } = {}; for (let...
Rebar.usePlayer(player).attachment.remove not work i think i found why function createAttachments has not push the new object to entityAttachments[] async function createAttachments(player: alt.Player, attachments: Attachment[]) { entityAttachments[player.id] = []; for (let...