knowledgenude

Results 22 comments of knowledgenude

I think there are not chances to this being a OS problem related to inputs, so maybe there is something wrong with the value returned from ```Time.time()``` in Linux that...

That test would be useful. I "refactored" the [input class](https://github.com/knowledgenude/armory-input-refactor/blob/master/Sources/libs/Input.hx) months ago while running linux and never noticed anything wrong with the input listeners, so i can just suspect about...

Hi, @QuantumCoderQC ! By neutralized i mean that the transforms location of the animation shouldn't be applied into the armature, but instead just returned as a vector. This is a...

Hello @QuantumCoderQC , thanks for the idea! I've already done something similar like 2 or 3 years ago in UPBGE. It was fun but pain to do using the logic...

@ItsCubeTime , the scale don't need to be applied to objects for bullet physics work right AFAIK. But doesn't makes sense to don't apply the scale for unanimated objects. Make...

Hello, @QuantumCoderQC ! That is a good idea of course! I just fear the way Armory is handling animations currently. Looks like Armory is touching the unanimated bones. Another issue...

Small approach: [armory_startup.zip](https://github.com/armory3d/armory/files/5170547/armory_startup.zip) ![screenshot1](https://user-images.githubusercontent.com/63247726/92146227-c669a380-edef-11ea-900c-c8df0a0b2fe1.jpg) I try to mimic Godot/Blender/Unreal and improve what Blender allows like: Set Camera to use FOV instead of mm (this need to be done for each...

About the wrong color managment, i think is because i do it in 2.9 version. I will wait for Armory using the last version of Blender and redo it. The...

Do it crashes randomly or you can't even run the binary?

Some considerations on that: Delta time in the node afaik isn't related to the framerate, but to the display frequency. It can be used avoid players with higher frequency in...