kmeisthax

Results 15 comments of kmeisthax

Pull request #24 fixes this by restricting all Daily Beast selectors to the first loaded article. What's happening here is that Daily Beast is using infinite scroll now, and with...

I've done some investigation. The SWF has a preloader that checks if the movie had loaded in two places: - In a frame script on frame 1 - In a...

Weirdly, I don't get the error message anymore, but I still don't see the robot appear. The file has no `DoABC` so this is purely a consequence of changing the...

@Shokupanda got back from vacation and pushed his code, so I'm going to work on a massive set of cherrypicks now

I finished cherrypicking the top section of commits. I skipped cherrypicking the following because they were already present in your repository: d0d290d - Cherry-picked commit was empty (e.g. already in...

Daydreams appears to now break because it's trying to get loader info off of the `Stage`, which we don't support yet. This appears to be the last missing feature; once...

It fixes the stack overflow but now you just get a black screen. This is a commonality with a lot of other bitmap/Flex movies and I will need to investigate...

So, IDK exactly what's up but it at least pops a title screen and lets me *try* to go ingame, and then it bugs out on two problems: - `Unexpected...

That PR does fix the problem (it uses `mx.flex.BitmapAsset`) but now it gives a black screen with no output or errors. Looking at the SWF it appears to use MochiAd...

Eventually, yes. We implemented all methods of loading movies in AVM1; and AVM2 has fewer entrypoints to worry about compared to AVM1. All of the work necessary to have clips...