klazo
klazo
I am running the precompiled build, unfortunately attempting to compile the game leads me to running into this error while building tools (ran with `make -j`, no additional arguments): [build...
I do not know, since I ran into similar building errors on previous versions, I played the Windows version of sm64coopdx through Bottles.
Okay, so a friend let me know the wiki article showing how to compile the game missed a dependency, that being: `gcc-c++` After installing that I compiled the game and...
That's perfectly fine! I'm glad I could at least bring this to your attention.
OH, I didn't see that in the list after inputting `--help`, thanks. Although I'm now running into a separate issue, where my aiming is very, very off? Right now I'm...
OKAY, so I used `--force-cursor-grab` to try and fix it, but now Steam integration is failing, and `-e` isn't forcing it back on.
`gamemoderun gamescope -h 1080 -S integer -e -f --force-cursor-grab --display-index 1 -- %command%`
Fedora 40 is still using gamescope 3.14.2 yes, the Flatpak hosting gamescope for me is also stuck on 3.14.2. I'm not exactly sure of a way to upgrade if this...
Okay so after doing a bunch of much-needed research: - The issue at hand wasn't actually gamescope displaying on an incorrect monitor, that additional argument `--display-index` mentioned fixed that specific...