Klaus Silveira

Results 20 issues of Klaus Silveira

A very powerful visualization tool that existed in the legacy version was the commit graph. Having this in 2.0 would be great. ![image](https://user-images.githubusercontent.com/467729/149609881-6920a08a-5a90-4930-9cd7-3c401585e59c.png) Some relevant research material: https://devblogs.microsoft.com/devops/supercharging-the-git-commit-graph/ https://marketplace.atlassian.com/apps/1219256/commit-graph-for-bitbucket-server https://livablesoftware.com/tools-to-visualize-the-history-of-a-git-repository/

feature

GitList features docker-compose environment for ease of development. Unfortunately, there are a few problems with the current implementation: - [ ] PHP-FPM and nginx are being executed as root -...

docker

The current theme is not responsive and does not render properly on mobile devices, even though it is built on top of Bootstrap 5.

good first issue
frontend

Current wiki has information about installation, customization and troubleshooting, all focused on the legacy version. Wiki must be updated for 2.0, but keeping all the old content in a separate...

good first issue

This engine should not rely on the original assets of Quake 2 in order to run. The following commit already provides the minimum to get the engine running: https://github.com/klaussilveira/qengine/commit/25c6b2e89139275690759fb7d1318a8ea96e21bc Unfortunately,...

enhancement
help wanted

Ubuntu 17.10 artful Kernel: x86_64 Linux 4.13.0-16-generic ``` $ RUST_BACKTRACE=1 cargo run --release Finished release [optimized] target(s) in 0.1 secs Running `target/release/servoshell` thread 'main' panicked at 'Failed to get window...

## What is the problem your feature solves, or the need it fulfills? The feature allows automatic certificate generation, making the use case of custom load balancers much easier to...

enhancement

Well, still docker-based due to GitHub CI, but not docker-in-docker with custom images.

The engine should be able to be included as a submodule in a CMake project. This allows the game developer to use his own build system, or VCS, to manage...