Константин

Results 17 comments of Константин

I will add, that Jenny have bug with pure C# projects: It is only works if your generated output folder is in Assets folder root, even if you change this...

change TargetDirectory sring in your .properties file as follows, and it will works: DesperateDevs.CodeGeneration.Plugins.TargetDirectory = Assets also you can make following bat file to generate without servers and unity: pushd...

I have same issue after setting up the google analytics plugin. Furthermore, i have following warning, on unity console, when i try Assets->PlayServicesResolver->AndroidResolver->ForseResolve: Warning: Some conflicting dependencies were found. The...

My plugin version is v0.9.64. and google analytics is last relesre v0.7-beta from 24 oct 2017 GoogleAnalyticsV4_bitcode.unitypackage

my full log: Some conflicting dependencies were found. The following dependency versions were modified: com.google.android.gms:play-services-analytics:+ --> com.google.android.gms:play-services-analytics:+ UnityEngine.Debug:LogWarning(Object) Google.Logger:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/VersionHandlerImpl/src/Logger.cs:87) GooglePlayServices.PlayServicesResolver:Log(String, LogLevel) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/PlayServicesResolver.cs:729) GooglePlayServices.c__AnonStorey1A:m__33(Result) (at /Users/smiles/dev/src/unity-jar-resolver/source/PlayServicesResolver/src/ResolverVer1_1.cs:698) GooglePlayServices.c__AnonStorey1C:m__3E()...

logcat from my game: 06-24 20:39:36.442: E/AndroidRuntime(7193): FATAL EXCEPTION: main 06-24 20:39:36.442: E/AndroidRuntime(7193): Process: com.pixel.gun.combats, PID: 7193 06-24 20:39:36.442: E/AndroidRuntime(7193): java.lang.NoClassDefFoundError: Failed resolution of: Lcom/google/android/gms/auth/api/signin/internal/SignInHubActivity; 06-24 20:39:36.442: E/AndroidRuntime(7193): at com.google.android.gms.auth.api.signin.internal.zzh.zzc(Unknown...

we encountered this bug a long time ago, long before version 2021.3.16. this version reproduses the same bug. Note, the bug can be reproduces on windows. It seems, that Path.GetDirectoryName...

Has reinstalled the project again from scratch. Reproduce steps 1 download project from repo 2 switch to android 3 call: Assets->External Dependency Manager->Android Resolver->Force Resolve (seems without bug, however error...

will be good > I suspect that `AssetDatabase.CreateFolder()` or `Directory.CreateDirectory()` behave differently in this version of Unity on Windows. We can take a look. I face this bug with many...