kjliew

Results 48 comments of kjliew

> Conceptually fullscreen (and fullscreen desktop) windows cover the entire screen. By definition their position comes from the layout of the monitors on the desktop. I'm not sure I understand...

> Is the problem that SDL_WINDOW_FULLSCREEN_DESKTOP, which on macOS will generate a new "fullscreen space" (which is an OS-provided virtual desktop), refusing the redraw the window when it isn't in...

Support from QEMU is considered done. As long as user-space libraries for Glide APIs are provided, there is no difference whether they are OpenGLide or Gallium3D.

It is with deep regret that my participation in VOGONS forums had come to halt out of the needs for the community to **safely** and **honestly** discuss contentious topics. So...

PCem forum: >... and the dosbox glide patches are really spotty or really slow (and mame derived). http://pcem-emulator.co.uk/phpBB3/viewtopic.php?p=4943&sid=8c3a1f00d07c1519582d480555785028#p4943 VOGONS forum: >PCem's a little better but not perfect on that either....

Haha😜 ... someone actually read this. > the fungirl is obsessed about 3D gfx quality as much as NewRisingSun about composite gfx quality. Speed doesn't matter here at all. Wrappers...

Please provide the save game for FPS measurement. I am getting similar FPS between dgVoodoo2 2.64 and 2.79.2. Below is the screenshot with dgVoodoo2 2.79.2 on Windows 11 WHPX Intel...

OK, I got it reproduced, but I don't believe it has anything to do with QEMU implementation. The issue seems likely to be dgvoodoo2 d3d12 having Glide LFB that is...

Yes, you're right about the black screen. `LfbMapBufo,1` requires supported hypervisors. If you set it without one, then it will just be dropped silently. `LfbMapBufo` is a new config unexpected...