kitchen-ace

Results 14 comments of kitchen-ace

Fair enough, thanks. (I started using a different GitHub account, @plumsinus is still me but I haven't touched it in a few years.)

Verified that this bug still exists in the latest git build.

XFCE4, fairly standard install. I can try another WM/DE if you want; let me know if this would help before I pull in all the gnome dependencies etc. Also: single...

> It looks like there's something else going on here, possibly to do with wxWidgets, what version of it are you using to build? wxgtk3 3.0.5.1. It's built with both...

I don't know what's going on exactly, but now the Item Properties panel is working correctly no matter how I compile SLADE. The text display is probably the same. So...

And some more information on the tab bar: If I start SLADE with no arguments (i.e. not loading a wad), the tab bar display is broken from the start. If...

Definitely a bug to not have those help screens up. In the meantime turn up Extra Lighting to 8, to have (nearly) full brightness.

I'm playing around with some things before I really form an opinion. For the meantime I wanted to say that there's a similar limit on the number of D'Sparil teleport...

So IMO the best thing to do would be if all currently-maintained ports that play demos could support more than 8 mace spots and D'Sparil spots in a demo-compatible way....

Thanks for the comments @ETTiNGRiNDER . The wad in question that sparked this discussion indeed comes from the limit-removing-for-ZDoom era. I personally would very much support a compatibility option/flag for...