kissingers

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> ![image](https://user-images.githubusercontent.com/20485107/248566112-9b088aed-edf5-4bd5-a817-e1b429e516fd.png) @kissingers @Dr-Arayashiki this works well. Another 2 problems: > > 1. Parasitic Shadowfiend(ID:23498) start attack immediately, players have no time to kill them > 2. In phase 2,...

there are still some problem, so I have to change link this: immediate me->CastSpell(me, SPELL_SUMMON_MAIEV, true); after me->CastSpell(me, SPELL_SHADOW_PRISON, true); then me->SetReactState(REACT_PASSIVE); otherwise the boss have a very low times...

It seems in fixing https://github.com/azerothcore/azerothcore-wotlk/pull/18601 I do my fix here, just can run and kill the boss https://github.com/azerothcore/azerothcore-wotlk/commit/58aecdceac361a12e59c147120937598112c1d20

this not only Nightbane problem, it seems any boss in sky if cast spell, it will dorp to ground, so the spell cast destroy the disableGravity(true) temporary fix can use...

use gdb and pm2 run as service ![image](https://github.com/azerothcore/azerothcore-wotlk/assets/33601959/a34d27b1-9cd2-4736-a9e1-7a281f010fdd)

https://github.com/azerothcore/azerothcore-wotlk/issues/18488 https://github.com/azerothcore/azerothcore-wotlk/issues/15855

It seem when use me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after cast any spell or move , it will fall to grand.

after this PR https://github.com/azerothcore/azerothcore-wotlk/pull/18512

> Which creatures? In all cases creatures don't go directly to the boss (Thrall or Jaina), instead, they patrol around the base using 3 different patrol paths, killing what they...

OnResetflag=function(event, player) player:SetAtLoginFlag(0x1) player:LogoutPlayer( true) end RegisterPlayerEvent(28, OnResetflag) then change the player map