azerothcore-wotlk
azerothcore-wotlk copied to clipboard
[Hyjal] The boss 3 and 4 have 8 lots of creatures, they work seems not normal.
Current Behaviour
they just pass throw the Thrall, not go to Thrall attack him. and the creature seems go much more slowly. and the 8th lot still not be killed, the boss already come out but go also very slowly
Expected Blizzlike Behaviour
they go to Thrall and try attack him
Source
No response
Steps to reproduce the problem
n/a
Extra Notes
No response
AC rev. hash/commit
I am fix something by my fork so hash not same as the master PR https://github.com/kissingers/acore-wow
Operating system
debian12 x64
Custom changes or Modules
No response
after this PR https://github.com/azerothcore/azerothcore-wotlk/pull/18512
Which creatures? In all cases creatures don't go directly to the boss (Thrall or Jaina), instead, they patrol around the base using 3 different patrol paths, killing what they can, that's also in Retail.
Which creatures? In all cases creatures don't go directly to the boss (Thrall or Jaina), instead, they patrol around the base using 3 different patrol paths, killing what they can, that's also in Retail.
Sorry, before PR the 8 tiems creature will go to Thrall ,if meet any body or npc will fight with then first. if kill the Thrall will reset the Boss. I wander If all players die when fight with the creatures in retail, how to reset the boss?
I wander If all players die when fight with the creatures in retail, how to reset the boss?
As they move around they should fight and easily kill Horde NPCs around the camp. Once enough NPCs are killed the instance resets and everyone is despawned. I haven't added that yet because I didn't figure out the correct number and I don't want to undershoot and make the instance too frustrating.
Closing as no hash was provided