kirderf1
kirderf1
It has been an idea to load quests on a per-world basis. Either as a datapack, or something similar of our own construction. For this transition, quest editing saving may...
The item/fluid selection menu has a text search functionality which performs its text search on a separate thread. While some improvements were made in #556 (use of Future and a...
The goal is to convert most (potentially all) data in `PlayerData` into attachments, as well as doing general code cleanup on code adjacent to this data. I'm also considering renaming...
While working on #610, I noticed that the player-specific grist gutter multiplier in `PlayerData` wasn't being read or written. #610 will fix this for 1.20.4. However we should have this...
When using `/sburbpredefine define` with two incompatible land types, it'll silently replace the title land type with a compatible one. Likewise, if defining title with an incompatible title land type,...
Part of #550. Introduces an alternative format that puts the credited material before the author and uses it for: - Any contributions that were not made for minestuck specifically. -...
Updates/adds notes on the author of model files. Because this is a straightforward way of keeping track of credit that work well with json files. A secondary objective is to...
This issue is meant to take the long term need for discussing and tracking credit progress away from #539 to allow updates to the credit file to be merged more...
Boondollars items can currently be consumed by right-clicking, or produced by using `/porkhollow take`. We could add another way of interacting with boondollar items by adding a custom crafting recipe,...