KikuGie
KikuGie
If litematica is installed registers additional command `/isorender selection` which uses current litematica selection coords for area render.
Uses `TinyFileDialogs` library to select custom image instead of requiring "thumb.png" file in the selected schematic folder.
How to reproduce: Build structure like this, put any entity on the edge of the slab and fly in with `creativeNoClip` turned on   
```java CollapsibleContainer container = Containers.collapsible(Sizing.fill(), Sizing.fill(), Text.of("Example"), false); LabelComponent label = Components.label(Text.of("A label!")); label.id("label"); container.child(label); container.childById(LabelComponent.class, "label"); // == null because childById doesn't look in `collapsibleChildrenView` ``` Even though the...
### Bug Description In my mod Elytra Trims I have an animated texture, which is then rendered on top of the elytra model (see links for code references). In vanilla...