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Position/scale issue with MorePlayerModels (potentially not your problem)

Open fsendventd opened this issue 6 years ago • 5 comments

MorePlayerModels seems to cause issues when rescaling the player, more specifically the head. See attached screenshot. Using Tails 1.10.0 and MC 1.12.2. Can provide more detail if needed. 2019-02-07_16 35 21

fsendventd avatar Feb 07 '19 23:02 fsendventd

Just thought of a potential (albeit hard) solution. Maybe sliders to adjust the position of things in the Y and Z dimensions (X would look weird), and the rotation along the X axis could work? Not experienced with MC code, much less player rendering code, so I don't know how hard this would be from that standpoint, but I think the concept has potential.

fsendventd avatar Feb 13 '19 22:02 fsendventd

Hmm, I thought I fixed this issue. Can you try going into the tails config file (should be tails.cfg inside the configs folder) and enabling the legacy renderer? That in theory should fix it but if it doesn't, let me know

kihira avatar Feb 16 '19 09:02 kihira

Alright, I'll do that when I next get the chance. I personally am not bothered by it (would rather use the ears on the skin, I think the 3D ones look odd), but I know other people will be, and I thought I would report it anyway.

fsendventd avatar Feb 16 '19 16:02 fsendventd

Sorry for getting back to you so late, but I just tested. It appears enabling the legacy render system just makes everything added by the mod (tails, ears, etc.) not render at all. Can send a mod list if needed.

fsendventd avatar Mar 03 '19 21:03 fsendventd

I enabled legacy render too, but tails not renders. Fix pls

akronmna1 avatar Aug 20 '20 04:08 akronmna1