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SQLite module for Godot 3.x

Results 22 gdsqlite-native issues
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Hi. In the examples I saw that you use db.open and db.open_db methods. e.g: file sql_queries line 11. e.g: file game_highscore line 17 What is the difference? I didn't find...

Hey, so uhm, i'm currently using this quite a lot, and my prototype keeps crashing because i use it in a secondary thread and then some weird stuff happens with...

Is it possible to protect with a password the DB?

Using the latest binaries from https://github.com/TGRCdev/gdsqlite-native/releases with Godot v3.2.1.stable.official db.open() crashes on android when compiled on release with **apk expansion turned on**. I've attached a minimal reproduction project just open,...

Insert silently failes if a field name starts with "level". I've debugged for a few hours now where an insert query would silently fail, and the culprit seems to be...

Hi there, Can we be able to recompile it to support Android?

This pull request changes how arguments are bound for queries, allowing for Variant types like PoolByteArrays to be bound to BLOB-type columns. It also adds the ability to retrieve BLOB...

Hi, I'm looking for a way to do multiple statements in just one query. I use a file (like `DatabaseSetup.sql`) to set up the database in which I have all...

This pull request adds the convenience method `query_all`, which takes a semicolon-separated string of SQL commands and puts it through `sqlite3_exec`, completing them in order until all queries are processed,...