gdsqlite-native
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Crash on android when compiling on release with apk expansion on
Using the latest binaries from https://github.com/TGRCdev/gdsqlite-native/releases with Godot v3.2.1.stable.official db.open() crashes on android when compiled on release with apk expansion turned on.
I've attached a minimal reproduction project just open, set your release key, apk expansion salt and public key, export without debug, install on device, copy main.1.org.godotengine.androidobbgdn.obb to /sdcard/Android/obb/org.godotengine.androidobbgdn/
adb push main.1.org.godotengine.androidobbgdn.obb /sdcard/Android obb/org.godotengine.androidobbgdn
The app will crash on startup at db.open()
04-08 14:01:17.628 9765 9765 F DEBUG :
04-08 14:01:17.628 9765 9765 F DEBUG : backtrace:
04-08 14:01:17.628 9765 9765 F DEBUG : #00 pc 000000000109dce8 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #01 pc 0000000000307840 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #02 pc 00000000002e64f8 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #03 pc 00000000006bd6dc /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #04 pc 00000000009fbcec /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #05 pc 000000000101d040 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #06 pc 00000000006be924 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #07 pc 00000000006be8d4 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #08 pc 00000000006c29a4 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #09 pc 00000000006db140 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so
04-08 14:01:17.628 9765 9765 F DEBUG : #10 pc 0000000000153684 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/lib/arm64/libgodot_android.so (Java_org_godotengine_godot_GodotLib_step+80)
04-08 14:01:17.628 9765 9765 F DEBUG : #11 pc 00000000000061b0 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/oat/arm64/base.odex (art_jni_trampoline+144)
04-08 14:01:17.628 9765 9765 F DEBUG : #12 pc 00000000001375b8 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_static_stub+568) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #13 pc 00000000001460cc /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+276) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #14 pc 00000000002e3be8 /apex/com.android.runtime/lib64/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+384) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #15 pc 00000000002dec74 /apex/com.android.runtime/lib64/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+900) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #16 pc 00000000005a5340 /apex/com.android.runtime/lib64/libart.so (MterpInvokeStatic+368) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #17 pc 0000000000131994 /apex/com.android.runtime/lib64/libart.so (mterp_op_invoke_static+20) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #18 pc 0000000000078934 /data/app/org.godotengine.androidobbgdn-1fHTfHNQvrpE_YbU1-2Ntg==/oat/arm64/base.vdex (org.godotengine.godot.GodotRenderer.onDrawFrame+20)
04-08 14:01:17.629 9765 9765 F DEBUG : #19 pc 00000000005a429c /apex/com.android.runtime/lib64/libart.so (MterpInvokeInterface+1740) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #20 pc 0000000000131a14 /apex/com.android.runtime/lib64/libart.so (mterp_op_invoke_interface+20) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #21 pc 0000000000330152 /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.guardedRun+1086)
04-08 14:01:17.629 9765 9765 F DEBUG : #22 pc 00000000005a4e38 /apex/com.android.runtime/lib64/libart.so (MterpInvokeDirect+1168) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #23 pc 0000000000131914 /apex/com.android.runtime/lib64/libart.so (mterp_op_invoke_direct+20) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #24 pc 000000000033074c /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.run+48)
04-08 14:01:17.629 9765 9765 F DEBUG : #25 pc 00000000002b4518 /apex/com.android.runtime/lib64/libart.so (_ZN3art11interpreterL7ExecuteEPNS_6ThreadERKNS_20CodeItemDataAccessorERNS_11ShadowFrameENS_6JValueEbb.llvm.13687477141160745009+240) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.629 9765 9765 F DEBUG : #26 pc 0000000000593c38 /apex/com.android.runtime/lib64/libart.so (artQuickToInterpreterBridge+1024) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.630 9765 9765 F DEBUG : #27 pc 0000000000140468 /apex/com.android.runtime/lib64/libart.so (art_quick_to_interpreter_bridge+88) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.630 9765 9765 F DEBUG : #28 pc 0000000000137334 /apex/com.android.runtime/lib64/libart.so (art_quick_invoke_stub+548) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.630 9765 9765 F DEBUG : #29 pc 00000000001460ac /apex/com.android.runtime/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+244) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.630 9765 9765 F DEBUG : #30 pc 00000000004b2aa0 /apex/com.android.runtime/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104) (BuildId: fed08c41
d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.630 9765 9765 F DEBUG : #31 pc 00000000004b3b50 /apex/com.android.runtime/lib64/libart.so (art::InvokeVirtualOrInterfaceWithJValues(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue const*)+416) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.630 9765 9765 F DEBUG : #32 pc 00000000004f4600 /apex/com.android.runtime/lib64/libart.so (art::Thread::CreateCallback(void*)+1176) (BuildId: fed08c41d7c3e48aa1f57e5665ef3ddc)
04-08 14:01:17.630 9765 9765 F DEBUG : #33 pc 00000000000e3b14 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+36) (BuildId: 220051b49364b1c2da3adf10c30832cc)
04-08 14:01:17.630 9765 9765 F DEBUG : #34 pc 0000000000085330 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: 220051b49364b1c2da3adf10c30832cc)
Seems to me that this is a godot issue as I reproduced it with other test gdnative library. I've opened a godot issue - https://github.com/godotengine/godot/issues/37695