kytooooo
kytooooo
Sure, you don't need to use C#, it's a C++ framework.
Scripting is Lua, C# is for unity, you could use unity or unreal as you like, but if you are using Unity, you can't avoid using C#.
Surething. Please let me know before you starting the convert job as I can help you to set up the game server.
Hi Paulo, My recommendation is to learn this framework from the tutorial cases and the unity client that framework provided. Actually, I know it's a bit hard as it focuses...
Good question. A friend way I knew is to catch the system signal to exit the process. The code listed below: ``` void releaseYourMemory() { //TODO release your memory }...
对,烦请pr。