Kestrel Moon Studios

Results 22 comments of Kestrel Moon Studios

Hello, Sorry there is not enough detail in your description to enable any sort of reasonable solution. If something crashes, you hopefully should be able to get a stack trace...

Hello, Yes I have it built and running in it. At least as far as I can tell.

Ah yes, this has something to do with how Godot puts the asset files. The plugin itself probably does not decide where to get the files. So it could be...

Hello, No I have not tried on Android. However I am providing some reference code for you, it might be useful in your current endevour . Take a look at:...

One way is to export your Creature characters if they are only using bone motors to gltf. Gltf export is in the regular images/videos export option. Bring it in as...

Sounds good, I have a number of tasks I need to push out first but I will definitely take note of this. Cheers

Hello, Can you post the exact line where it failed? There are many instances of that code. If you know the line number it will be easier to trace from...

Hello, Is it the timeSamplesMap or the lookupTime which is undefined here? Because I am trying out quite a few samples using that module without error...

I am still not sure why this is failing, very strange... If you call setActiveAnimation() instead does it run?

You might want to check out the basic sample here: http://localhost:8887/Phaser3/Phaser3BasicSample.html It too blends animations and runs without errors. It could be a useful reference for you.