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A simple mod that adds bedrock-like chunk fade-in animation

Results 26 chunksfadein issues
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**What is the issue?** Title. I'm guessing this is because "near" is calculated as a sphere rather than a cylinder. **Conditions to reproduce** Disable "Animate near player" and press F3+A....

bug

**What is the issue?** *both the player and entity's disappear when [essential mod](https://www.curseforge.com/minecraft/mc-mods/essential-mod) is installed and animation enabled* **Conditions to reproduce** *without animations enabled (in chunk fade mod settings) it...

bug

**What is the issue?** Chunks Fade In, doesn't fade in chunks with nvidium installed **Conditions to reproduce** Load up a world and press F3 + A **Does this issue appear...

bug
longterm

### What is the suggestion? Add an option to disable the fade affect on chunks near the player, similar to the option regarding the animation as a whole. This would...

enhancement

https://mclo.gs/er0kCpV

bug

**What do you want to change or add in the mod?** *Write here* options for the fade to be distance based rather than time based, as a factor of the...

enhancement

**What do you want to change or add in the mod?** *Write here* Distant Horrizons has an API that may allow (or be requested to provide required changes to allow)...

enhancement

**What is the issue?** *Chunks fade in when multiplayer server gets laggy* **Conditions to reproduce** *When multiplayer server starts to get laggy, chunks fade in for no reason.* https://github.com/kerudion/chunksfadein/assets/122714639/ff9812dc-e126-43b7-b154-98507fd41379 *As...

bug

**What is the issue?** The fade-in animation looks weird with [Chocapic13's Shaders](https://www.curseforge.com/minecraft/shaders/chocapic13-shaders) and [Sildur's Vibrant shaders](https://www.curseforge.com/minecraft/shaders/sildurs-vibrant-shaders) https://github.com/kerudion/chunksfadein/assets/129179911/9d2ad31c-92f2-4bc3-b466-b1eb10abf2c6 (With Chocapic13's Shaders) This also affects almost all the edits of Chocapic13's Shaders...

bug
longterm

**What do you want to change or add in the mod?** I had an idea for a new type of fade. Summarized, they fade in a circle pattern out from...

enhancement