kernitus
kernitus
Thank you for opening a ticket, the spigot reviews are not the place for issue reporting. Could you clarify more what you're saying? What happens _with_ armour and _without_ armour?...
Alright thanks for the extra info, I will have to perform some tests on this to suss out where the issue actually lies. Also, all `addend` does is turn the...
I'm not sure what exactly you are trying to show here, isn't the strength potion supposed to double the damage in 1.8?
Hey @alkoclick how did you get Ktor's autoreload to work? I can't seem to get gradle either to autobuild not autoreload the webpage using the tutorial you linked!
@Jeklund6 please try the [new test builds](https://ci.rayzr.dev/job/OldCombatMechanics/), where I have rewritten most of the calculations that deal with damage.
Closing due to rewrite of all damage calculation code. Please open a new issue with debug logs from the latest version if you think the issue is still present.
@pabloalba16 That looks doable, it seems that plugin [modifies some packets ](https://github.com/PerfectDreams/ProtocolSupportStuff/blob/master/src/main/kotlin/net/perfectdreams/protocolsupportstuff/hacks/SwordBlockingHack.kt) for certain clients so that 1.8 clients see people blocking. It should be possible to integrate that into...
@NotAlexNoyle That doesn't sound like OCM is the cause of that problem, so it would not be possible to fix that from this plugin.
This is actually not OCM's responsibility. All OCM does is give the player a shield. If ViaRewing/ViaBackwards etc. are able to show a 1.8 client who is sword-blocking as holding...
The relevant code has changed significantly since this issues was opened. A new one can be opened if necessary.