kernikov
kernikov
I haven't found a spriter yet who can breathe life into the hogkin

tfw no hogs until pigs fly
 Brig/Security complete
 Cargo/Mining complete (possible duplicate APC in the mining lobby/minting area)
 Science complete
 Hydroponics backroom lightswitches moved to south wall, window added for piping.
Bridge area complete, note new piping coming down next to the communications console. Extra vents/scrubbers added to bridge, empty shop/nook had an air alarm and firelocks but no ventilation so...
Substation had an air alarm, so I added ventilation 
