Keough99

Results 46 comments of Keough99

It sounds like something with minecraft it self. A craft of 600k blocks is bound to cause issues with not just the plugin but minecraft it self and basically break...

I don’t really think we can trust performance metrics and monitoring from the system it self. Minecraft wasn’t meant to handle crafts of 600k it technically wasn’t meant to handle...

For a points system and detecting who sunk who and so on. There's a method that can be done that would work very well and wouldn't require any dependancies, the...

@FrozenBeard the plugin wasn't made by me it was originally made by Maximuspayne the owner of the NBZ server but it no longer exists and they released the source code...

@Pulverizer you simply can't make a spigot plugin work on sponge they are 2 completely different APIs and methods and 2 completely different server softwares in order to make a...

@Pulverizer it was called Pore I believe but they abandoned it and updating it would be a pain bc of the fact that it contains a bunch of APIs from...

@Pulverizer I don't know but it due to the scale of updating it it may cost a lot for developers to update it. I could take a took at it...

You could maybe use a bit of the programming from the signs and chests? If you didn't know signs and chests are actually considered entities they go in the same...

im getting the same issue and major movecraft breaking bugs with some movecraft features

I like the idea for no floating wrecks as it can be a pain to clean up a ton of floating wrecks and I'm noticing ships can apparently partially sink...