Ken Russell
Ken Russell
Chrome 44.0.2359.0 (Official Build) canary (64-bit), OS X 10.9.5, Retina Display MacBook Pro To reproduce: 1. Open https://www.khronos.org/registry/webgl/sdk/demos/google/san-angeles/ 2. Open DevTools, open shader editor, reload 3. Click "Program 1" Expect...
In #28 gradle-wrapper.jar was inexplicably removed from the workspace. This breaks step 2 of the Android build; the "gradlew" script puts it on the CLASSPATH. Checking out 4efa6c6113dfd70f799bce1343da14ba19ed29f5 allows the...
Attempting to make a fairly small recent change, build.sh reports the following error: $ ./build.sh Checking if html-build is up to date... Looking for the HTML source (set HTML_SOURCE to...
In a discussion on Khronos' public_webgl mailing list about promoting WebGL's wrapper for the KHR_parallel_shader_compile extension, a point was raised: https://www.khronos.org/webgl/public-mailing-list/public_webgl/1904/msg00004.php Namely, the KHR_robustness specification defines that if a graphics...
When a browser window moves between a display supporting HDR and one which doesn't, should an event be dispatched in order to tell applications that could respond to that change...
Hello, Love the game - looks amazing! Thanks for putting it out there :) On an M1 MacBook Pro running Chrome 126.0.6459.0 (Official Build) canary (arm64), saw some whole-scene flickering...
Test cases uploading from large WebAssembly heaps to WebGL were added under https://github.com/KhronosGroup/WebGL/tree/main/sdk/tests/conformance2/wasm in order to expose and prevent bugs in web engines' validation of large offsets into ArrayBuffers and...