Kenny van Vulpen
Kenny van Vulpen
Items like bows don't render in the proper position. For example in 3rd person view.
Same reason as for moving Alex.MoLang.
A lot of effects, like nightvision have not yet been implemented. For nightvision we should allow setting something like a skylight offset on our rendering shaders otherwise we'd need to...
The current anvil provider implementation only supports up to 1.11 worlds. We should update this!
Title says all.