Kenneth Pirman
Results
17
issues of
Kenneth Pirman
The main thread seems to slow to a crawl when the page is first loaded, especially when there are more than one HelloWorld being rendered. Let's make this better!
enhancement
Update the example app with a floating origin camera / scene
documentation
enhancement
Fix terrain seams by stitching up the chunks and fixing normals
enhancement
# Physicalized Terrain Meshes Enable a consumer to hook into chunk completed events to tap into meshes for physics. Provide example
documentation
enhancement
# Improve performance when loading multtiple`` currently each planet gets a number of threads * concurrency limit. If there are more than one planet in the scene, they will fight...
enhancement
The relevant line is #23, but my autolinter had to adjust the tabbing.
review