Kenneth Pirman

Results 17 issues of Kenneth Pirman

The main thread seems to slow to a crawl when the page is first loaded, especially when there are more than one HelloWorld being rendered. Let's make this better!

enhancement

Supplement #17 with an infinite fractal flat world

documentation
enhancement

Update the example app with a floating origin camera / scene

documentation
enhancement

Fix terrain seams by stitching up the chunks and fixing normals

enhancement

# Physicalized Terrain Meshes Enable a consumer to hook into chunk completed events to tap into meshes for physics. Provide example

documentation
enhancement

# Improve performance when loading multtiple`` currently each planet gets a number of threads * concurrency limit. If there are more than one planet in the scene, they will fight...

enhancement

The relevant line is #23, but my autolinter had to adjust the tabbing.

review