keneanung

Results 40 comments of keneanung

More than understanding the syntax and language, this needs an understanding of documentation, as this is the source of the parameter name

If the current room is unknown, the enchanter should check the room content for the enchantment thingies via GMCP. See https://github.com/svof/svof/blob/master/svo%20(enchanter).xml#L1123 If they appear differently, you'd have to adjust obviously.

I can't see the attempt to hide in there, though... And he didn't move before hiding, so he was still in the same room as Zuko when it worked manually....

Currently, this can't be fully done via gmcp as liquid rift is not reflected there.

Unavailability via gmcp does not prevent inclusion. The comment was mean for possible implementors to be aware of the fact :smile:

@zylvyn Any updates on this? Liquid rift is now part of the `IRE.Rift` gmcp module as of today, so need to implement this by hand anymore

@zylvyn Are you still on this or should I add the "up for grabs" tag again?

Have a look at the changes in https://github.com/svof/svof/pull/89/commits/6dfb1886b9c9c600d4fded5fc91ccb0c9a131f61 (file `raw-svo.setup.lua`). This is how I integrated the inventory tracker into svof.

A great feature of svo's queueing is the ability to add functions to it, which can calculate actions at the exact moment the queue is run. That feature would either...