kelsioboy

Results 13 comments of kelsioboy

Both giving crash when playing against "AI" and the human player chooses mode 2. They were missing the definition "event.getPermanent ()" for sacrifice. Note: I did not test, but I...

In 1v1 Commander "Territorial Hellkite" attacks one turn and spends the next turn tapped. But he must tap on the next combat turn, where it is time to choose the...

Ith, High Arcanist causing looping with "AI". I added (Activate this ability only once each turn.) To avoid this loop.

Just missing the creature type in the groovy. It was activating with any permanent of the opponent who was dying.

[Fearsome_Awakening.zip](https://github.com/magarena/magarena/files/1972232/Fearsome_Awakening.zip) [Xathrid_Gorgon.zip](https://github.com/magarena/magarena/files/1972236/Xathrid_Gorgon.zip)

Fearsome Awakening + Xathrid Gorgon updated to the new "ChangeCountersAction".

Hi guys, I reviewed the groovy as the @melvinzhang said, please test again.

Added "player may pay 2 life" in this fix: [Emberwilde_Djinn(FIX).zip](https://github.com/magarena/magarena/files/2146263/Emberwilde_Djinn.FIX.zip)

Here's the "hour of Promise" fix: [Hour_of_Promise (Fix).zip](https://github.com/magarena/magarena/files/2124526/Hour_of_Promise.Fix.zip)

Thanks @bilbo2 for the fix on "Stabwhisker the Odious" I am resending this card with a small change in groovy.