Kelly Guo
Kelly Guo
# Description When defining `RigidObject` instances with regex that encapsulates heterogeneous objects, the objects may not always have the RigidBodyAPI schema attached to the same prim path in the object...
# Description When setting joint limits, the existing default joint positions can fall outside of the bounds of the new joint limits. This change clips the default joint positions to...
# Description Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change....
# Description Latest URDF importer in Isaac Sim 5.1 removed the support for merge-joints, which caused a breaking change for some users. Although this will maintain as the behavior going...
# Description Adds support for vectorizing the pick and place demo to test performance for multi-environments. ## Type of change - New feature (non-breaking change which adds functionality) ## Checklist...
### Proposal Recent SkillGen integration required a few remaining items that we would like to improve on: - Refactor the curobo docker image to be on top of base -...
# Description Allows rlgames to decouple devices for simulation and training. This should allow running simulation on CPU and training on GPU ## Type of change - Bug fix (non-breaking...
# Description Introducing new PhysxCfg flag disable_sleeping to disable sleeping on a global level. This flag will now override per-object sleeping settings if set to True. If sleeping is desired...
# Description Up until now, we have been working under the assumption of keeping consistency between simulation device and the task device. Data returned from simulation will always match the...
Hi there, we are planning to move to Python 3.11 soon with Isaac Sim and this is currently breaking the rl-games dependency as we are hitting an error `ERROR: Package...