Keijiro Takahashi
Keijiro Takahashi
Thanks for the explanation. I think giving `null` to `AddComponentMenu` is not a nice way to hide the component from the menu, but it seems some people prefer using this...
KlakLasp isn't actively maintained any more, so something might be broken or deprecated. I'd recommend using LASP v2 instead. You can do most of the things without the help of...
@pigubaoza It depends on the case, but you can see my latest workflow in the Khoreo project. It uses both MIDI (Minis) input, audio input (LASP v2), and very basic...
Before that, iOS support on the rtmidi plugin has to be added. https://github.com/keijiro/jp.keijiro.rtmidi I heard that rtmidi supports iOS, so it might not be so hard. The problem is that...
What happens if you remove `Space [Keyboard]`?
> So I was looking at the input debugger as my game started, and I noticed that my MidiDevice was only showing up after being pressed the first time. Is...
I guess that Minis is working correctly, but your action settings have a problem. I can't provide a solution immediately because I forgot the details of the system. The new...
Could you share a minimal project that can reproduces the issue?
`ScaleByInputValue.cs` uses velocity values. Please check if your MIDI device gives correct velocity values. Or please try pressing keys strong enough.
Could you try other MIDI devices? > Another question is now that I am here does Minis work on mobile? Please check the system requirements on README.