Kelsey Gilbert

Results 407 comments of Kelsey Gilbert

> Found this little nugget. `WebGL warning: readPixels: Format and type RGBA_INTEGER/ incompatible with this RGBA8I attachment. This framebuffer requires either RGBA_INTEGER/INT or getParameter(IMPLEMENTATION_COLOR_READ_FORMAT/_TYPE) RGBA_INTEGER/INT.` > > For some reason...

GPU Web 2023-06-07/08 (Pacific time) * JS: wonder whether we can have something like RenderBundle for compute shaders. We find we keep re-encoding the same command buffers over and over...

WGSL 2025-02-18 Minutes * KG: Very clear it's a QoL thing. Seems to be all it is. Instinct is to toss into M3+ unless someone wanted it to be done...

WGSL 2024-06-04 Minutes * AB: This was prompted by other discussion: setting overrides unused by the stage. Realized we should be clear what is compiled as part of the shader...

WGSL 2024-06-25 Minutes * JB: The approach Alan is advocating for in [https://github.com/gpuweb/gpuweb/issues/4648#issuecomment-2145774057](https://github.com/gpuweb/gpuweb/issues/4648#issuecomment-2145774057) is taking a view centered on the stage being compiled into the pipeline. Think JS devs will...

WGSL 2024-06-25 Minutes * (milestone?) * AB: What kind of reach are you interested in for this? For us it’s very useful, but if it’s not on Windows then it’s...

My full comment on "could be carrying this forward for 20 years" was that we deal with this in GL ~20 years on around a similar kind of limit and...

WGSL 2025-03-11 Minutes * (to reach consensus on what to support, and the syntax for uniform/storage buffers) * KG: Question, why `binding_array` and not `array`. * DN: For storagebuffer can...

WGSL 2024-11-19 Minutes * KG: The rough shape of the request here is a domain expansion to make this symmetric for negatives. This op is only for floats, so no...

WGSL 2024-08-27 Minutes * **As discussed more generally in #4815, M2 for now, but a nice little quality-of-life feature to add down the road.**