Kai Blaschke
Kai Blaschke
The installation process isn't finished yet on master, some files not properly installed as you're seeing. I was working on it, but couldn't finish due to being abroad until early...
Yes, this is actually what prevents us from "spreading the word" across more distros. The SDL2 frontend is still in active development, and while already quite usable, not fully finished,...
Sounds rather like a kind of favorites/bookmark feature, which is definitely a good idea. We'll consider this after implementing the preset playlist/selection features!
Discussion on Discord has brought this topic up again. Once the preset playlist editor is implemented, a new shortcut (`Ctrl-f` was suggested) could be used to add a preset to...
That's certainly a possibility, it was even before open-sourcing Winamp as the plug-in API was available for many years now. The projectM core team is currently very busy working on...
Two separate things here, one regarding your build process and the other is which repository you need. ### Your build log: I see you've executed the first CMake command via...
SDL isn't required for libprojectM, that's correct. The projectm repository still contains the old SDL app, but we just kept it as a quick testing tool for developers to have...
Issue probably resolved, closing. If there's still an issue, feel free to reopen, or join us on Discord and ask there.
Looks like there's no active or an improperly configured (e.g. just a 1.x fixed function profile) OpenGL context. The sampler is the first object being created during construction, and we...
Can you provide information about the GL profile used for the context in question? Specifically, the core profile version. It should be 3.3 for projectM to work. Additionally, it may...