Kayvan ≅ کیوان
Kayvan ≅ کیوان
@Mikolaj is [WatchUpdAtomicM.hs](https://github.com/LambdaHack/LambdaHack/blob/master/engine-src/Game/LambdaHack/Client/UI/Watch/WatchUpdAtomicM.hs#L140) an example of such tutorial hints?
@Mikolaj Just thinking loud here, looks like we need a ReaderT, StateT TutorialHint Do you have preference for package structure? What are your thoughts on: - Game.LambdaHack.Client.UI.TutorialHint - Game.LambdaHack.Client.UI.TutorialHintM Similar...
As for the _extended scope_, is that scoped to SessionUI as described [here](https://github.com/LambdaHack/LambdaHack/blob/master/engine-src/Game/LambdaHack/Client/UI/SessionUI.hs#L41)?
@Mikolaj , I did a very small Draft pull request #293 , basically it has some Enums and converts Enums to Text, to make sure I understood the requirements correctly....
should we put the list of all all consumable in its own module? something like ``` Content.Consumables.hs ```
2.13 supports mapping over [Either](https://www.scala-lang.org/api/current/scala/util/Either.html) among many other enhancements. This is a critical feature as we start tutorials on [Functors](https://typelevel.org/cats/typeclasses/functor.html), such as the Either Functor
also, you might consider using the [hs-nix-template](https://github.com/utdemir/hs-nix-template) . It is reliable and documented well, easy to use.