Yuriy O'Donnell

Results 2 comments of Yuriy O'Donnell

But `-g` is for preserving full debug data, which may not always be needed. I indeed currently first compile a shader without optimizations, extract reflection data and then run spirv-opt...

@jenatali Both static reflectable strings and more dynamic c-style character array strings are useful. The use case for the latter is a GPU-timeline dynamic debug text printing / visualizations, without...