ChocoMaru
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ChocoMaru
> Hi @kaygundraka, I think it's a duplicate of a bug I've filed: > > #1759 https://issuetracker.unity3d.com/issues/networktransform-dot-teleport-interpolates-on-client-when-another-transform-change-occurs-on-the-same-frame Thank you, I voted that issue too.
> @kaygundraka, if you need a workaround, you can in the meantime do something like this: > > ```cs > public static class NetworkTransformExtensions > { > public static void...