Todsaporn Banjerdkit
Todsaporn Banjerdkit
@raix How about push from server to native iOS? I guess it did work just asking to be sure. Because title for this repos is mislead somehow so people keep...
> Hi @antweiss > > Thanks for your feedback. It seems the demo web page has a stale ID for the deployed function. I followed the tutorial to build and...
> Hi @katopz I can answer this for you and provide some additional info as well. > > Firstly, please check out the following URL which is the real-time log...
> Hi @katopz , > > Besides the additional information that Tim provided, I also want to explain that it is difficult for us to maintain Second State Functions as...
@harlleysathler I just brought NEJE DK-BL1500mw It work via their Android and Windows app but I'm on macOS so `EzGraver` should be great choice but I just can't make it...
@yarnball Working fine for me, Could you try again and post your error?
my target device (iPad and some poor Android) supported it, i get all up and running tho, so at present only flump exporter still export use power of 2 texture...
Hey @Aetherall Thanks for interested, actually I'm not recommend you to use it yet because it's not stable at all, you can expect heavy refactoring after this to make it...
curious that can it build as lib.a and use as native via xcode?
Still can't figure this out what to put in that `EventContext`? any hint?