kartoFlane

Results 5 comments of kartoFlane

The MCS compiler can't compile enums, apparently. Seems like it's a problem with .Net itself -- here's a relevant bug file I found some time ago: https://bugzilla.xamarin.com/show_bug.cgi?id=24607

This might interest you; on the [FTL forums, there's a project](http://www.ftlgame.com/forum/viewtopic.php?f=12&t=28850) that re-imagines FTL as a multiplayer game. It's actually more successful than the past attempts at rewriting the game,...

Came up with a rough potential implementation for this: https://github.com/kartoFlane/Slipstream-Mod-Manager/commit/a55226c2e30806457036108d784bb72a79896b9a It's _functional_, but kinda unwieldy and far from the perfect solution. The message in the linked commit goes into more...

Out of curiosity, I checked the buildid on Steam -- it seems to be pretty reliable, as this number is automatically incremented every time the application is updated. Storing the...

One advantage of putting the hash in a file inside of the `ftl.dat` archive is that when FTL receives an update, the entire `ftl.dat` will get overwritten, and the hash...